Chapter 12 Nappendixia Session Report
Nappendixia Campaign Session Report
Session #- 134 Session Date- 7/3/26
Time Passed- 1 week
Roll Call- The Goblins and their Monster leader Faction
Atagon and the Sun Shard Order Faction
Fort Dawnbreak Faction
Guidon's Evil Brigand Faction
The Amazons of Myrinna Faction/ Kenny’s Cave Hideout Faction
Adventure Log- Julystein Week 1 Events and Wrapup-
Goblins massacred a thorp of LG villagers in the SE of the realm.
A siege camp is forming around the Brigands keep in the west.
2 large contingents of brigands have moved from the east- one moves to aid the besieged keep, the other sits outside Atagon’s tower spoiling for a fight.
Atagon’s divine force creates a spirit of vengeance, causing the brigands to flee for several days.
Rumors are that the gnomes have tamed some dinosaurs in the SW.
Guidon, the leader of the brigands defeats 2 Bandit leaders to earn a tenuous rule over them.
Lars, Guidon’s 2nd in command arrives with a force of archers and combined with some cav from the keep fight back the siege camp killing 10 gnomes. They retreat North.
Ian F2 leads a diplomatic force to Ted Nugent’s faction to negotiate breaking the forming brigand’s siege. The Nuge lends him about 55 foot troops and 20 lt cav.
The low level PCs so far are staying at Fort Dawnbreak taking in reports of all the troop movements around the realm. Pentagon stays inside Atagon’s Tower to help with the siege.
Hill giant movement is seen near Ted Nugent’s faction, rumors trickle in to him that the Steading Chief is drunk and despondent at the loss of his wife (she ran away with some stone giants). He sells entrance fees to the dungeon below his steading to wanting adventurers.
Session Notes- First week of the month-long event went great. The Fort Dawnbreak player has been handling the vast majority of the game and is doing an excellent job communicating with players, tracking info and resolving encounters and player requests. The players are doing great too- super engaged and having a fun time but not overbearing the ref with lots of particulars. These guys get it. I have been really enjoying just interacting as a player during the week, and then on our Friday sessions I can resolve any remaining actions and be a second set of eyes on anything the ref wants. We’re generating some story, and I think it's brewing up for some kind of big battle. It’s great all of these factions were generated through real session play off the random tables. They may not all be the most interesting factions, or balanced, or equally representative but it’s what our game produced through emergent play. I’m excited for the remaining weeks, I hope the momentum and energy remains high but subdued. I feel like the stein may need some kind of points system to represent success in player actions, but regardless, the factions are interacting in real time in an area we are already in process of clearing. It seems more fun and efficient to run the groups into each other in this fashion rather than just grinding through them individually in session play.
Treasure and XP- 5000gp- Guidon to the bandits- failed bribe. 10x gnomes to Guidons faction for mass combat.
Graveyard- 10x Gnomes killed by Guidon’s Brigands cavalry charge into the siege camp outside the western brigand Keep. (session 134)
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